Sweeper- Two-Shot 9. Flavor Text is found on unique, legendary and seraph weapons' Item Cards, at the top of the text box; it is printed in red, and is usually a cryptic line of text which references the effects of the weapon and also some item of trivia or pop culture. The increases are much more pronounced than in the original Borderlands, scaling exponentially by a factor of 1.13× per level. As with all loot, there is a very small chance of both types of weapons being found from any suitable loot source, but it is exceptionally rare. If an internal link led you here, you may wish to change the link to point directly to the intended article. The Item Card is shown whenever a weapon is examined on the ground or selected in any menu. Revolvers and Repeaters were two distinct kinds of weapons in the original Borderlands; they have since been consolidated into a single \"Pistol\" category. In practice, however, the only Part specific to any given manufacturer is the Body of a weapon; this is the receiver, frame, or the midsection of a rocket launcher. Borderlands 2. Corrosive, Incendiary and Shock are each effective against specific types of targets; respectively, they deal extra damage to Armour (yellow health bars), Flesh (red health bars) and Shields (blue health bars). Torgue does not produce sniper rifles or submachine guns. Understandably, these guns are also the rarest of the five common body types. The number of weapons a character can carry (along with all other loot including Class Mods, Relics, Shields and Grenade Mods) is determined by how many inventory Storage Deck Upgrades have been purchased from Crazy Earl in Sanctuary. Laser weapons added in Borderlands: The Pre-Sequel use their own naming system, separate from what is described above. a Dahl Minigun will always have the "Nonuple" prefix if it does not spawn with an element or an accessory. Borderlands Wiki is a FANDOM Games Community. All other parts determine various bonuses; for example, many Bodies can spawn with two different Magazines, one higher capacity than the other. They determine the gun's prefix, damage, rate of fire, and recoil. Some will modify the weapon by slightly increasing its traits (more often than not: damage, but also accuracy and recoil reduction), although typically not as much as weapon parts. The weapon itself is no longer displayed on the card, only a generic icon for the weapon class coloured for the weapon's rarity. Eridian weapons have been replaced by E-tech weapons which conform to the revised six categories listed below: 1. A weapon's value in dollars is shown at the bottom of the Card; this is its sell price for a weapon belonging to that character or on the ground, or the buy price for a weapon being viewed in a vendor. A shot which deals this damage is said to Proc (short for "programmed random occurrence"). Players will need to acquire the Ultimate Vault Hunter Upgrade Pack in order to find these weapons. This contains basic information about the weapon; the weapon's name is shown in its appropriate rarity colour, followed by the weapon's Damage, Accuracy, Fire Rate, Reload Speed (measured in seconds, higher numbers mean longer reloads), Magazine Size, any Elemental Damage the weapon deals, the Elemental Effect Chance, and a text box containing notes on any special bonuses or abilities the weapon has. Tediore does not produce sniper rifles or assault rifles, although, in a. Jakobs does not produce submachine guns or rocket launchers. -EXT} Droppables in BL2! However, there are some exceptions, such as the support machine guns' "Shattering", the combat rifles' "Punishing", or the combat shotguns' "Hunter's". Testing has revealed the following: 2These sniper rifles are semi-automatic and magazine based. Actual effect may come from a part (e.g. It really doesn't matter.". Weapon's scope magnifications were not originally displayed on item cards however this was changed in patch 1.6.0 (August 29th 2013). For Jakobs weapons with the special text "Fires as fast as you can pull the trigger" this cap is usually set sufficiently high that a human player could not hope to meet it; the limit exists to prevent auto-fire devices generating arbitrarily high rates of fire from these weapons. For Borderlands 2 version of this article, see. In common weapons, the Title is determined entirely by the combination of Body and Barrel parts it has; the Body is determined by the weapon's manufacturer, while the Barrel assigns a specific Title from that manufacturer's list. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Borderlands 2 > General Discussions > Topic Details. 3. Shotguns are the most common example of a weapon which fires multiple projectiles at the same time, but this effect is also present on all Bandit Rocket Launchers, Jakobs Gatling Guns, and any weapon which spawns with a double fire accessory. Purchasing an SDU will refill that ammunition type to its new maximum. A weapon's buy price is always far higher than its sell price. For Borderlands 2 on the Xbox 360, a GameFAQs message board topic titled "Best prefixes for weapons? Each manufacturer often provides the same weapon in different base quality. In Borderlands, most prefixes do not have any effect on the weapon, apart from "flavor". The logo of the weapon's Manufacturer is shown in the lower-left, the logo of the weapon type is shown on the right, while the logo for the weapon's Element (if it has one) is shown in the middle. Here are all the codes you will probably ever need for borderlands 2. Title Prefixes 1. Hyperion. Under normal circumstances a character cannot pick up or purchase a weapon if they are at their inventory limit, though this is ignored for mission rewards which are given regardless. Most gun types have five specific body types available. Occasionally a weapon will spawn with no Prefix at all; this tends to be because it has a Maliwan grip (which assigns no Prefix) and no other Prefix-giving parts (ex. The first four types all work in roughly the same way, while Slag is a special case. Explosive weapons do not display their elemental effect chance on their Item Card as they Proc 100% of the time. Body Type 6 guns are only found on Tediore weapons that have ammo regeneration. Uniquely, the Maliwan SMG barrel assigns five different sets of Titles depending on what element it spawns with. Weapon classes have been reorganized. Maliwan does not produce shotguns or assault rifles. The game counts this as normal fire, and any effect that would only affect a single round (such as an Amplify Shield or Zer0's Decepti0n Skill) will only affect the first round fired in the burst. If a gun does not have an accessory part, its prefix will next be determined by its element, if it has one. Because Jakobs and Torgue weapons are never elemental, they will never have an element prefix. Eridian weapons have been replaced by E-tech weapons which conform to the revised six categories listed below: Weapon Proficiencies no longer exist; all characters have the same abilities with weapons throughout the game, with only Skills or class mods offering bonuses to particular types. A weapon's level determines a number of things aside from whether or not a character can use it. Two more equip slots can be unlocked by completing storyline missions, and are given at set times. Vladof does not produce submachine guns or shotguns. Firehose- Three-Shot 10. +Elemental Effect (does not function due to lack of element). ²The Bandit/Scav Rocket Launcher grip provides a hidden melee bonus, and its prefix will override any element on the gun. Instead, a weapon can be viewed in full 3D in the inventory menu or store screen using the "Inspect" option. The explosive element can spawn on rocket launchers and Torgue weapons regardless of rarity, while other elements will only spawn on uncommon or higher weapons for any manufacturer but Maliwan. This Legendary Dahl Hornet pistol has a double accessory, the device under the barrel. Certain grips will cause guns to not have a prefix at all. Weapons in Borderlands 2, much like in the previous game, are generated using a procedural algorithm which combines various Parts to create an enormously large number of possible variations. Burst fire is the Dahl manufacturer gimmick, and almost exclusively present on their weapons.
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